This is likely the case, my friend also experiences this on iPad when she noted my uniforms all had white outlines, this was caused by my new background image for my templates that have white outlines around each limb - outlines that are not mapped to the roblox character, but rather border it. A REALLY good example is with the clothing templates and it’s folds, roblox characters will have white or whatever color marks essentially outlining each limb of the character this is because the template is so disconfigured that the folds don’t appear within the proper areas, because it’s been overpixelated or whatever. On my laptop however, which is a cheap HP that I picked up somewhere along the way, most if not all textures will show up distorted and in very low quality. I do not experience this on my current computer, which is custom built by myself specifically for gaming. This is common with clothing templates, decals, and all-around textures, and is often not affected by the 1-10 graphics slider in-game. The game engine will determine what the graphic and processing specs of your computer are, and basically determine whether is wants things to look bad and run smooth, or look good and run smooth (depending on which is possible). So this has been a pretty common thing on ROBLOX probably since texturing and imagery was first introduced in 2007.
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